In this edition of the Homa Hangout, I’m joined again by Jorge, our in-house ideation expert, to discuss our game ideation framework.
By deconstructing games into their core elements, we can identify the opportunities there are to potentially twist successful titles into something new. This time we’ll look at the FPS mobile genre and look at some existing games and what’s behind their DNA.
Battle Archer 3D
https://apps.apple.com/app/id6450367851
War Fire Go
https://apps.apple.com/app/id1618734534
Sea Raid
https://apps.apple.com/app/id6447612873
Dead Raid: Zombie Shooter
https://apps.apple.com/app/id6443792311
Western Sniper: Wild West FPS
https://apps.apple.com/app/id1528161193
Heli Monsters - Giant Hunter
https://apps.apple.com/app/id1636701778
Critical Forces Ops: Modern FPS
https://apps.apple.com/app/id1526967180
HellCopter
https://apps.apple.com/app/id1508334081
Infantry Attack: Battle 3D FPS
https://apps.apple.com/app/id6444265745
Attack Archer 3D: Shooter War
https://apps.apple.com/app/id6444492702
Wild West Cowboy Redemption
https://apps.apple.com/app/id6445851340
Agent Hunt - Hitman Sniper
https://apps.apple.com/app/id6450975034