Game Ideation Analysis Framework - Re-imagining the FPS Genre

 

Overview:

In this edition of the Homa Hangout, I’m joined again by Jorge, our in-house ideation expert, to discuss our game ideation framework.

By deconstructing games into their core elements, we can identify the opportunities there are to potentially twist successful titles into something new. This time we’ll look at the FPS mobile genre and look at some existing games and what’s behind their DNA.

 

► Blank Ideation Analysis Framework:

Game Ideation Show - Re-imagining Genres - FPS - 21

► Links to all the games mentioned:

Battle Archer 3D
https://apps.apple.com/app/id6450367851

War Fire Go
https://apps.apple.com/app/id1618734534

Sea Raid
https://apps.apple.com/app/id6447612873

Dead Raid: Zombie Shooter
https://apps.apple.com/app/id6443792311

Western Sniper: Wild West FPS
https://apps.apple.com/app/id1528161193

Heli Monsters - Giant Hunter
https://apps.apple.com/app/id1636701778

Critical Forces Ops: Modern FPS
https://apps.apple.com/app/id1526967180

HellCopter
https://apps.apple.com/app/id1508334081

Infantry Attack: Battle 3D FPS
https://apps.apple.com/app/id6444265745

Attack Archer 3D: Shooter War
https://apps.apple.com/app/id6444492702

Wild West Cowboy Redemption
https://apps.apple.com/app/id6445851340

Agent Hunt - Hitman Sniper
https://apps.apple.com/app/id6450975034


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